Tom Clancy's The Division Is Coming to the Tabletop Gaming World as a Deeply Strategic Tabletop Role-Playing Game
The intense world of Tom Clancy’s The Division is being adapted into a dice-based role-playing experience. A partnership was established to create a TTRPG that explores the series' apocalyptic setting. The project was revealed, with a crowdfunding campaign planned to launch in April of 2026.
"This project aims to deliver the franchise’s distinctive tension, strategic depth, and iconic world-building to the tabletop, providing fans a fresh avenue to experience The Division through immersive storytelling and player-driven missions," states an announcement.
Launch products are set to feature a beginner's box, essential manuals, a Game Master screen, miniatures, and various deluxe editions.
Delving Into The Division's Dystopian World
In this universe, a lethal pathogen called Green Poison was unleashed in New York City, sending the nation into turmoil. As the crisis escalates, civil order breaks down and violent factions rise, transforming the city into a battlefield. To restore order, the government {activate|deploy] The Division, a covert network of sleeper agents. That’s where the agents come in.
Development on the RPG has been underway for about several years, and it is reportedly complete. The upcoming crowdfunding effort will serve as a pre-launch sales platform to access a broader market, particularly in the United States. Manufacturing is slated to begin right after the campaign, with deliveries expected for the latter part of 2026.
A Streamlined Tactical System: The GRIS System
An early look at the game's rules reveals it uses d10s predominantly through its new GRIS system, promoting a fast-paced and tactical approach. Agents leverage skills or traits to assemble a handful of dice, usually between one and five d10s.
- Instead of summing the total, participants choose a single “resolution die” from the group.
- This dice is then compared against a target difficulty.
- Achieving a natural 10 grants special effects, such as extra damage or enhanced aid.
Engagements Emphasize Positioning and Awareness
Fights stress positioning and situational awareness, mirroring the video games. Factors like cover, elevation, or line of sight directly influence dice rolls. This system is designed to favor coordination and smart positioning instead of simple statistics.
A Thematic Wound System
The way injuries is tracked introduces a interesting narrative layer. Operatives have a injury limit; taking heavy hits reduces their capabilities by decreasing the number of d10s.
- At zero health, an agent collapses, but they’re not unconscious.
- They may still move and take limited actions, simulating the last stand seen in many shooter games.
- Any player knocked down must roll on a trauma table, risking persistent effects like shock or crippling injuries.
An Introductory Scenario
A free Quickstart Guide is promised in the near future. It contains a ready-to-play introductory scenario titled Ashes of Murray Hill. In this scenario, the group lead the search for a lost doctor squad and work to stop an assault by the violent Rikers gang, who have taken over that Manhattan district. Further information and the complete product lineup will be unveiled near the Kickstarter start date.